If you want to be scared out of your socks, Resident Evil Village is a great way to spend a weekend. Following the events of Resident Evil 7 aka Resident Evil: Bio-Hazard, Ethan Winters had gone through the most recent traumatic events in his life, as fate conspired to put him and his family in danger once more.
Although the subject of attention in Resident Evil Village has been on the towering Lady Alcina Dimitrescu, interested fans should be aware that RE8 is far more than that. In reality, you might be disappointed if you bought the game solely for her. But, as this Resident Evil Village review will demonstrate, the game is fantastic well beyond her long, perilous grasp.
Resi 4’s horror is fueled by the fear of facing insurmountable odds. There’s always a whole village, castle, or underground crazy science base full of people after you, and some of them can saw off your head or gut you in a moment. In Resi 4, Leon is backed into a corner and gutted, overwhelmed, and alone, resulting in a series of alt-reality bad endings for him. The objective is to avoid those indulgent chainsaw death scenes by cutting a path through the crowd of villagers.
And it was a lot of fun—and it’s still a lot of fun! It’s just that in a horror game, dying too often tends to erode the illusion. Whatever horror Resi 4 conjures up loses a lot of its punch once you see it as a game, a wireframe to carve the most efficient path through.
Repetition is like scrubbing all the theatre, art, and sound out of your system, forcing you to concentrate on the world’s hardcoded laws. The chainsaw guy is no longer a chainsaw guy after a few deaths. He’s a lock, and my shotgun is the key.
Capcom opts for a simpler scenario design in Village, but amps up the illusion to ensure you almost never see the bones. Sensory knowledge pervades the environment. Village is a lavish game, with every corridor and room as meticulously detailed as everything in P.T., with furniture, paintings, clutter, and dust all in their proper places.
Inside, a brisk breeze blows, water drips from a stone ceiling, something scratches at the kitchen wall and moans, and footsteps from someone (or something) upstairs sniff you out. Village is so densely detailed that it’s almost impossible to see the video game from it. Great graphics whether you grab RE8 for PC, PS5, PS4, Xbox Series X or Series S or Xbox One.
Village, on the other hand, is a horror game that does not want you to fail. It just wants to make you feel like you are in over your head, so it fills every scene with a dizzying array of wildly imaginative videogame theater. I’d rather watch an extravagant, deranged puppet show than reload my last save.